![]() ![]() Update: Roblox is still unplayable, and we still don't know when it will come back, but we now know free burritos have nothing to do with the game being offline. ![]() Original story and subsequent updates continue below. Roblox says the difficulty in diagnosing the bug is why recovery took longer "than any of us would have liked." Upon identifying the root cause of the bug, it was able to "resolve the issue through performance tuning, re-configuration, and scaling back of some load." The result was that most services at Roblox were unable to effectively communicate and deploy." Rather the failure was caused by the growth in the number of servers in our datacenter. This was not due to any peak in external traffic or any particular experience. "A core system in our infrastructure became overwhelmed, prompted by a subtle bug in our backend service communications while under heavy load. "This was an especially difficult outage in that it involved a combination of several factors," the blog post reads. It didn't reveal too much about how this bug caused three days of downtime, but a post-mortem will be released once the company's internal analysis is complete. The company announced the news in a blog post released yesterday, and in it, it cites a 'subtle bug' as the cause for the outage. Update, 11/01/21: Roblox is finally online again after it went down for roughly three days this past weekend.
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